5E

来源自5E

02月13日 10:48

CSGO 2月12日更新日志:噪音举报功能上线

导语

          在2月12日的更新中,V社新加入了此前曾透露的“噪音举报功能”,可以自动屏蔽滥用声音功能及口吐芬芳的队友。

  在2月12日的更新中,V社新加入了此前曾透露的“噪音举报功能”,可以自动屏蔽滥用声音功能及口吐芬芳的队友。此外,对于头号特训中的防爆盾也进行了一定的强化。

  【通讯】

  -收到明显多于其他人的举报的玩家会被警告。如果他们继续收到多于一般玩家的举报,他们会被默认静音。其他玩家可以像往常一样从计分板取消对他们他们的静音。

  -静音某玩家选择会将他的名称与头像也屏蔽。

  -现在以滥用通讯为由举报某玩家的时候会自动将其屏蔽。

  【杂项】

  -防爆盾现在会防御所有近战武器的攻击(如匕首、斧头、拳头等)

  -MAC-10 | 板条箱纹理及常规更新以适配Kai123创作的新MAC-10 UV

  英文原文:

  We take feedback about communication abuse seriously, and in the past we’ve shipped settings that let customers control their exposure to other players’ avatars, names, and voice/text chat. (You can find these in Settings->Game->Communication and on the scoreboard). The settings are useful, but they have the downside of squelching communication indiscriminately.

  So we’ve been working on a new system that will work more precisely. When the new system is fully deployed, players will receive a warning if they receive significantly more abuse reports than other players.

  If they ignore that feedback and continue to receive abuse reports, they’ll receive a penalty: they will be muted by all other players by default. This ‘default mute’ state will remain until the player earns enough XP to remove the penalty, but other players can choose to manually unmute the user (as they would any other muted player).

  Because the new system is driven by reports, it lets players establish their own standards for communication and ensure that their fellow players receive anonymous feedback when they’re out of line.

  We’ve already started tracking players’ reports with the new system, and you can help us by getting into the habit of reporting abusive players for ‘Abusive Communications or Profile’ when you come across them. Note that reports are weighted higher for players that play more and/or report less frequently, so accounts that generate no XP and/or spam reports will have little to no impact.

  As always, you can send feedback and/or concerns to CSGOTeamFeedback@valvesoftware.com

  谷歌翻译:

  我们会认真对待有关滥用通讯的反馈,并且在过去,我们提供了一些设置,可让客户控制其他玩家的头像,姓名和语音/文本聊天的暴露程度。 (您可以在“设置”->“游戏”->“通讯”以及计分板上找到这些内容)。设置是有用的,但是它们有滥杀滥杀的缺点。

  因此,我们一直在研究可以更精确地工作的新系统。当新系统完全部署后,如果玩家收到的滥用报告比其他玩家多得多,则会收到警告。

  如果他们忽略了这些反馈并继续收到滥用报告,则会受到处罚:默认情况下,所有其他玩家都会将其静音。这种“默认静音”状态将一直保持,直到玩家获得足够的经验值来消除惩罚为止,但是其他玩家可以选择手动取消对用户静音(就像其他任何静音玩家一样)。

  由于新系统由报告驱动,因此玩家可以建立自己的交流标准,并确保他们的玩家在出线时会收到匿名反馈。

  我们已经开始使用新系统跟踪玩家的报告,您可以养成在遇到“滥用交流或个人资料”时举报滥用玩家的习惯,从而为我们提供帮助。请注意,对于播放次数较多和/或报告频率较低的播放器,报告的权重较高,因此不生成XP和/或垃圾邮件报告的帐户几乎没有影响。

  与往常一样,您可以将反馈和/或疑虑发送到CSGOTeamFeedback@valvesoftware.com


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